AI Insights · Timothy · April 2024
Top 5 2D Anime Games in Italy Q1 2024 Performance
An overview of the performance of the top 5 2D anime games on a unified platform in Italy during Q1 2024, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 2D anime games in Italy showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data, sourced from Sensor Tower.
Hero Wars: Alliance by Nexters Global LTD experienced fluctuations in its weekly revenue, peaking at approximately $44K in the last week of January. The game’s download numbers saw a significant decline mid-quarter, dropping from around 21.7K in late January to 3.7K by mid-March. Active users also decreased from 68.6K in late January to 45.8K by mid-March, before slightly recovering to 48.1K by the end of the quarter.
Left or right: Magic Dress up by Wejoy Jsc, a newcomer released in late February, saw a strong start with downloads peaking at 31.6K in the week of February 26. Active users followed a similar trend, reaching a high of 30.4K in early March. Despite no revenue data available for the quarter, the game maintained a solid presence in the market with consistent download and active user numbers throughout March.
YoYa: Doll Avatar Maker by YoYa Games Ltd showed modest revenue figures, with weekly earnings hovering around a few dollars, peaking at $39 in late January. Download numbers were more stable, starting at 8.7K in early January and ending at 3.4K by late March. The game’s active users remained steady, increasing slightly from 30.9K in early January to 31.8K by the end of March.
Doll Dress Up: Makeup Games by TapNation had minimal revenue throughout the quarter, with the highest recorded earnings being $16 in multiple weeks. Downloads showed a downward trend, starting at 8.7K in early January and dropping to 4.4K by the end of March. Active users remained relatively stable, fluctuating around the 60K mark for most of the quarter, before rising to 64.2K in the final week.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. demonstrated strong revenue performance, peaking at $101K in mid-February. Download numbers saw significant peaks and troughs, with the highest being 11.8K in late February. Active users also showed notable peaks, reaching 92.4K in mid-February before stabilizing around 73.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.